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zmk-config

Personal ZMK configuration for my wireless keyboard
git clone git://pollux.codes/git/zmk-config
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commit 8cc0d67d25cd3c46f7357ad77acb672e1eb51682
parent 4b3e154692701a9e8a53316eb8033dbbb327b6c9
Author: keymap-editor[bot] <91849743+keymap-editor[bot]@users.noreply.github.com>
Date:   Sat, 26 Oct 2024 03:35:36 +0000

Various changes
Diffstat:
Mconfig/cradio.keymap | 40++++++++++++++++++++--------------------
1 file changed, 20 insertions(+), 20 deletions(-)

diff --git a/config/cradio.keymap b/config/cradio.keymap @@ -52,7 +52,7 @@ compatible = "zmk,conditional-layers"; tri_layer { - if-layers = <1 2>; + if-layers = <2 1>; then-layer = <3>; }; }; @@ -62,28 +62,28 @@ default_layer { bindings = < -&kp SEMI &kp COMMA &kp DOT &kp P &kp Y &kp F &kp G &kp C &kp R &kp L -&hml LEFT_ALT A &hml LEFT_GUI O &hml LEFT_SHIFT E &hml LCTRL U &kp I &kp D &hmr RCTRL H &hmr RIGHT_SHIFT T &hmr RIGHT_GUI N &hmr RIGHT_ALT S -&kp SQT &kp Q &kp J &kp K &kp X &kp B &kp M &kp W &kp V &kp Z - &lt 2 ESCAPE &ht TAB SPACE &kp RETURN &lt 1 BSPC +&kp SEMI &kp COMMA &kp DOT &kp P &kp Y &kp F &kp G &kp C &kp R &kp L +&kp A &hml LALT O &hml RCTRL E &hml LEFT_GUI U &kp I &kp D &hmr LEFT_GUI H &hmr LCTRL T &hmr LEFT_ALT N &kp S +&kp SQT &kp Q &kp J &kp K &kp X &kp B &kp M &kp W &kp V &kp Z + &lt 2 ESCAPE &ht TAB SPACE &mt LSHIFT RETURN &lt 1 BSPC >; }; - right_layer { + symb_layer { bindings = < -&kp INS &kp PG_DN &kp UP &kp PG_UP &none &kp FSLH &kp N7 &kp N8 &kp N9 &kp MINUS -&kp DEL &kp LEFT &kp DOWN &kp RIGHT &none &kp STAR &kp N4 &kp N5 &kp N6 &kp PLUS -&none &none &kp HOME &kp END &none &kp N0 &kp N1 &kp N2 &kp N3 &kp RET - &trans &none &none &trans +&none &kp LBKT &kp LBRC &kp RBRC &none &kp CARET &kp LPAR &kp RPAR &kp RBKT &kp TILDE +&kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp ASTRK &kp MINUS &kp EQUAL &kp BSLH &kp GRAVE +&none &none &kp SLASH &kp QUESTION &none &kp AMPS &kp UNDER &kp PLUS &kp PIPE &mo 5 + &trans &none &none &trans >; }; - left_layer { + numnav_layer { bindings = < -&mo 5 &kp LBKT &kp LBRC &kp RBRC &none &kp CARET &kp LPAR &kp RPAR &kp RBKT &kp TILDE -&kp EXCL &kp AT &kp HASH &kp DLLR &kp PRCNT &kp ASTRK &kp MINUS &kp EQUAL &kp BSLH &kp GRAVE -&none &none &kp SLASH &kp QUESTION &none &kp AMPS &kp UNDER &kp PLUS &kp PIPE &none - &trans &none &none &trans +&kp INS &kp PG_DN &kp UP &kp PG_UP &none &kp FSLH &kp N7 &kp N8 &kp N9 &kp MINUS +&kp DEL &kp LEFT &kp DOWN &kp RIGHT &none &kp STAR &kp N4 &kp N5 &kp N6 &kp PLUS +&none &none &kp HOME &kp END &none &kp N0 &kp N1 &kp N2 &kp N3 &kp RET + &trans &none &none &trans >; }; @@ -96,7 +96,7 @@ >; }; - GAMING_LAYER { + gaming_layer { bindings = < &kp ESC &kp Q &kp W &kp E &kp R &none &none &none &none &none &kp LSHFT &kp A &kp S &kp D &kp F &none &to 0 &none &none &none @@ -107,10 +107,10 @@ function_layer { bindings = < -&none &none &none &none &none &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 -&none &none &none &none &none &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 -&none &none &none &none &none &kp F11 &kp F12 &none &none &none - &none &none &none &none +&none &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &none &kp F1 &kp F2 &kp F3 &kp F4 &none +&none &kp C_PREV &kp C_PLAY_PAUSE &kp C_NEXT &kp PRINTSCREEN &kp F5 &kp F6 &kp F7 &kp F8 &none +&none &none &kp C_BRI_DEC &kp C_BRIGHTNESS_INC &none &kp F9 &kp F10 &kp F11 &kp F12 &none + &none &none &none &none >; }; };